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Channel: Encala : Book 3 of the Heku Series
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Encala 29

In this final episode, the new Elder is sworn in and Emily accidentally runs into a large guard party outside of Council City.

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Encala 28

News of Leonid's retirement terrifies Emily and she does everything in her power to stop her beloved friend from being put into the ground for 500 years.

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Encala 27

Emily's bad luck strikes again, and she seeks Exavior's opinion.  Chevalier tries to win Emily back.

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Encala 26

Chevalier finds out about Emily spending time with Exavior in New Mexico.

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Encala 25

Emily befriends the strange heku, Exavior, who also becomes her protector.

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Encala 24

Emily enjoys her time in New Mexico and her time back in the world of the mortal.  She discovers that no matter how hard she tries, she can't get away from heku though.

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Encala 23

Emily finally begins to realize that she's out of the Mortal Trap, even though Vaughn tries to convince her otherwise.  She decides it's time to take a much-needed vacation.

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Encala 22

Emily can't decide if what she sees is real or part of the Mortal Trap.

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Encala 21

The heku try to find Emily a way out of the mortal trap, as she's faced with her greatest fears.

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Encala 20

Emily accidentally stumbles into an old Ancient's game, the Mortal Trap.

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Encala 19

Chevalier bails Emily and the guards out of jail, but Emily protests their punishment.  Vaughn comes to the Equites to claim Emily.

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Encala 18

Emily finally learns the meaning of the runes, much to her horror.  She wins a bet with Frank and gets to go out and have some fun.

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Encala 17

The Valle confront the Equites Council about concerns with Emily's attack on the Encala. 

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Encala 16

Emily demonstrates the ultimate power of her abilities when she strikes back at the Encala.

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Encala 15

When the Ancient oversteps, Emily sets out alone to take on the Encala.

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Encala 14

The source of the headaches is revealed and new information about Emily shocks the Equites.

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Encala 13

Controlling the Equites' doctor, the Ancient injures Emily badly, driving the Equites harder to get him.

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Encala 12

Chevalier finally convinces Emily to give him two weeks to show how things have changed in the palace, but the headaches get worse.

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Encala 11

While Chevalier tries to get Emily to stay, her headaches grow worse, and the palace prepares to protect her from the Ancient.

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Encala 10

Emily fights off a group of Encala and is whisked away to the palace against her will.

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